• PhD in below mentioned fields from an HEC recognized Institution.
• 15 years teaching/research experience (including 5 years mandatory teaching experience at university or a postgraduate institution) in HEC recognized university/postgraduate institution or professional experience in the relevant field in a national or international organization. Also 15 years of total experience should include 8 years post PhD experience.
OR
• 10 years Post-PhD teaching/research experience (including 5 years mandatory teaching experience) in a recognized University or a post-graduate institution or professional experience in the relevant field in a national or international organization.
• 15 research publications with at least 5 in the last 5 years published in WoS-JCR Impact Factor / HEC category “W” Journals.
Discipline:
- Digital IC Design: Experience in Digital IC back-end (RTL to GDS expertise), Packaging, experience with cadence tools, VLSI design, Tape-out experience would be a plus
- Robotics: Autonomous Navigation with hands-on experience of ROS/OpenCV/Python. Probabilistic graphical modeling, pose – graph optimization, graph SLAM
- Power Electronics: Having research expertise in power electronic converters/ drives and their contemporary applications.
- Microelectronics & Integrated Circuits (ICs): Having expert knowledge & experience in electronic devices and ICs.
- Control Systems: Expertise in Control Systems theory & experience of applied research.
- Power Systems: Expertise in power system analysis, design, HVDC, power transients etc
- Computer Science: Theory of Automata, Complier Construction, Quantum Computing, Core Computer Science, Database Systems, Web Engineering, Distributed Computing
- Software Engineering: Software Construction, Formal Methods, Software Quality Engineering, Modeling & Simulation.
- Information Security: Quantum computing, Information & Communication Security, Malware Analysis & Reverse Engineering, Cyber Warfare.
- AI & Data Science: Big Data Analytics, Reinforcement Learning, Geometric Deep Learning, Information Visualization.
- Information Technology & Innovative Technologies in Learning: Game Design, STEM-based Learning, Technology Curriculum Design, expertise in education pedagogies, STEAM-based learning. Tools & Technologies in education
- Social Sciences & Humanities: including psychology & Sociology etc
- English: Including Technical/Business Writing, Communication Skills etc
- Management Sciences: Including Organizational Behavior, Human Resource/ Project Management etc.
- Electrical Engineering: Signal Processing