IN THIS ROLE YOU WILL:
● Spend the bulk of your time using a variety of traditional screen-based devices and VR headsets.
● Ensure that bug database is always up-to-date with high-quality bug reports and test passes
● Work closely with the entire team to understand and reproduce bugs during the development of new features.
● Work closely with the entire Rec Room team to develop test plans
● As needed work on special events (i.e., trailer shoots, community town halls, etc.)
● You will be a bug hunter, puzzling out why a particular issue is happening and spending time in multiplayer sessions with team members
● Work directly with the users to ingest, filter and consolidate community reported issues
REQUIREMENTS:
● 2+ years of professional game or software testing experience
● Ability to write and execute test plans
● Ability to write high-quality repro steps
● A methodical and detail-oriented work style
● Excellent ability to solve problems, critically think, and apply logic in a fast-paced, ambiguous environment.
● Excellent written and verbal communication skills
● Ability to onboard and work remotely that aligns with a West Coast workday
BONUS POINTS:
● Experience testing multiplayer video games
● Experience testing cross-platform games
● Experience with Azure DevOps [Boards] or similar bug tracking tool
● Familiar with online communities in the games space (i.e. Steam, Reddit, Discord, Twitter, specific game forums, etc.)
● Familiarity with Unity/Unreal game engine (even as a hobbyist, just know your way around the UI)
● Experience with VR devices generally
● Experience with user generated content (UGC) games
● Experience or interest in game development
● Experience with Rec Room specifically